The Mandalorian -- Shot Using Unreal Engine
L.A. Castle Studios is the future (and now present) of Film & TV.
Here’s an article from The Verge on how the sets were made.
Season 1 of Disney’s beautiful series The Mandalorian utilized the Unreal Engine for sets. That’s the same engine we use at L.A. Castle Studios (the difference: they rendered it onto an LED wall, while we composite it live in camera on green screen with Ultimatte: virtual production beyond LED walls). And it seems The Mandalorian used Unreal for all of the reasons that we tell our clients and prospects, like zero set construction costs, the ability to mix physical props with virtual sets, and the talent, director, and crew all able to see the scene live with full camera movement.
If you loved the look and feel of The Mandalorian and want the same benefits for your TV or film project, you need to shoot here at L.A. Castle Studios in beautiful Burbank, California. Here is how our in-camera method compares with an LED volume stage. See how the Unreal Engine virtual production pipeline works, or get in touch.