- What is an LED volume stage?
- A sound stage wrapped in LED panels that show an Unreal Engine world behind the actors, photographed in camera. Productions book one for The Mandalorian-style in-camera shots; we reach the same result on green, with a live composite for each camera, and the table above compares the two.
- Is this an LED stage? Do you shoot on an LED volume?
- No, and that is by design. Neither studio shoots against an LED wall. We deliver what productions come to an LED volume for, real performers inside a photoreal world with the final image live in camera, using our patented real-time compositing on green. In Burbank a giant LED wall serves as the video village, where the whole team watches the finished composite; it is a monitor, not the background. Albuquerque has no LED wall.
- LED volume vs green screen: what is the difference?
- On an LED volume the world is on a wall behind the actors and is photographed in camera. On a traditional green screen the background is added in post, so nobody sees the finished shot on the day. A live composite on green sits between the two: the world is keyed in behind the actors in real time, one render per camera, and you see the finished shot on the monitor while you film. That third method is how both of our studios work.
- Why go beyond the LED volume?
- Coverage. On an LED wall every camera shares one surface, so several cameras moving in different directions through the same stretch of wall is the case a volume cannot do. On green each camera gets its own render: three cameras, three renders, no shared surface. There is also no wall edge or pixel pitch to frame around, and a different set loads between setups from a library of 250+.
- Can you still deliver the in-camera LED-volume look?
- Yes. Real performers are composited live into a photoreal world and the final look is on the monitor, with no waiting on post. That is the outcome producers want from an LED volume, delivered by a method we pioneered in 2007 and now protected by two U.S. patents. It has been used on major film, TV and broadcast credits.
- How many cameras can shoot at once?
- Three, at both studios. Each camera has its own Unreal Engine render, its own camera tracking and its own live keyer, so each operator can move independently and every angle shows the set from its own point of view.
- How much does an LED volume stage cost compared with this?
- We can only speak for our own pricing. Every production is quoted individually; there is no rack rate. Shoot days, crew size, set complexity and which studio you use drive the number. You are not renting a wall and the team to run it: the operator who runs the virtual sets is included, set construction is not required, and there are no company moves or location fees. Sets you shot can be recalled later with no monthly holding cost.
- Can LED volumes and green screen be used together?
- Yes. A production can split the work: if a few key shots depend on reflections or light cast by the world itself, book a volume for those and shoot the rest of the coverage here. Tell us the shots when you check availability and we will say plainly which tool fits each one.
- Do actors see the environment like they would on an LED volume?
- Not in the same way. On a volume the cast sees the world wrapped around them. Here they perform on a green screen cyclorama and see the finished composite on monitors around the stage, while the director watches the final shot live. Real desks, furniture and props on the floor blend with the virtual set.
- Who runs the virtual sets?
- The operator who runs the virtual sets is included in every rental and drives the environment in real time from the control desk, so you never hire a systems team. Camera crew is optional: book our crew package with three camera operators, or bring your own team.
- Can I see it working before I book?
- Yes. Producers with a project can book a tour by appointment at either studio. It includes a live CastleVision demo: we load a set, move the camera, and you watch the finished composite on the monitor.